Ask 411 Games 01.09.12: Snowboarding, Second Parties, Rockman, More!
Posted by Mathew Sforcina on 01.09.2012
Why didn't Claude speak in Grand Theft Auto III? Why aren't there more cruiserweight legends in WWE games? Where's Roll and Protoman in Mega Man X? And what happened with 1080° Snowboarding 2? All this and more covered this week in Ask 411 Games!
This would be, unless I'm very much mistaken, Ask 411 Games. I would be, unless I'm even MORE mistaken, Mathew Sforcina. And you would be… Well that I can't comment on.
I hope your year so far has been full of good gaming and what have you. Right now I have a thunderstorm about me, so let's get down to brass tacks, shall we?
We begin with the second best banner on all of 411mania!
(Seriously, nothing, EVER, will top the Ask 411 Wrestling one. But dammit, this one comes close.)
Remember, questions can go in the comment section, or, better yet, to ask411games@gmail.com.
Mr. Ace Crusher ensures that the word wrestling will appear in this week's blurb.
While we're on the subject of why wrestler x isn't in a WWE game, I'd like to ask why there's been no love for 'crusierweight legends' like Dynamite Kid, Owen Hart, 123 Kid/X-Pac, or Dean Malenko in the current generation of WWE games (since these guys retired/since WWE has saw fit to include 'legends' in their games). Malenko and Billy Kidman are on the WWE payroll still and X-pac is apparently on HHH's talent scout payroll, so it's not as if they're completely non-WWE employees. Don't know why they wouldn't include them, especially with WWE 12 since *spoilers* there's a wcw invasion in the story mode */spoilers*
Well, Owen is easy: They can't without an agreement from Owen's widow, Martha. And she's batshit insanea really annoying person not on WWE's good books right now, and vice versa.
But for the rest, they would fit in the most recent game, or indeed could easily be put in. But the problem is, that there's only so many names they can get into the game. And added to that is that most legends that they might well put in aren't cruiserweights, to the odds are low that they'll be chosen.
And to top it off, you have Eddie in there every year. Which is fine, sure, but he's a cruiserweight (technically) and so they quite possibly view him as enough, maybe one more. Which this year was Ricky Steamboat.
Overall it's just a similar issue to the lack of smaller guys in WWE overall, not just in the games. WWE has some control over who appears in the game, as does THQ, so THQ would have to fight to get one in beyond Eddie, who I'm sure WWE are insisting gets put in. Just another sign that Vince loves the big guys.
Of course, who did Triple H push to hire this year? Sin Cara and Kharma, which, while not working out for either of them, does show that maybe he isn't quite as obsessed…
The Mime has an ironic question. Well actually it isn't, to qualify as verbal irony he'd have to be called Motormouth or something… Just get to the damn question.
Why wasn't Claude given a voice in GTA 3? I seriously doubt that they intended to make their main character for such a landmark game a mute
Actually, they kinda were. Or at least, it was a case of them making up the rules as they went along. You have to remember how big a step GTA3 was, and how it was without anything else to compare itself to. Sure, today, you have GTA3 and a zillion copycats to crib off, but at the time, Rockstar were making it up as they went along. Now today, yes, EVERY character speaks. But Claude doesn't. Why? Rockstar actually answered this a few weeks ago…
It may now seem obvious that people should all talk in games, but this was not necessarily the case in 2001, certainly not in an open world game. We were making up a lot of procedures as we went along, and we decided that the NPCs (Non Playable Characters) should talk and we would have to figure out how to make them talk (using motion captured cutscenes, something that had never really been done before, at least not on the scale we were doing it). So we decided that the game's protagonist would not talk, partly to aid people identifying with him, but mostly because we had so many other problems to solve and this did not seem like a major issue. We started to discuss introducing a talking lead character when working on Vice City, but it was a lot of work. While the structure of GTA3 may seem obvious or natural now, and the use of cutscenes made in the game's engine that look and feel like the game may seem simple and easy, it really was not the case back in 2001 when we had to figure out all of these things for the first time. Oh and in San Andreas, CJ calls Claude a mute because he does not talk and CJ finds this unnerving.
So basically they were finding it difficult to create the cutscenes, so instead of having to deal with two major characters in any one scene, make one a mute, and volia, your work is halved. And it allows the player to overlay a little bit of their personality onto Claude if they like. Maybe he REALLY loves Tacos. Maybe he hums along to Beethoven. Maybe he's Bi. Whatever you like.
Unless he pops up in GTA5. Which would be cool. Even if I've already bet on one of the women from GTA1.
Do want.
Do Sorta Want.
Want For Others.
Do Not Want.
And this is just cool.
Guest#9675 has a question that doesn't really belong here…
Is that Ferris Bueller's dad in the Journey the Escape commercial?
He's at 0:15.
And here's the dad, Canadian actor Lyman Ward.
Well, it does look like him. And the time line makes sense, Ferris Bueller's Day Off didn't come out till 1986, and the game was released in 1983, so it's probably him. But I can't say for sure.
JES takes us from the GTA world to the Mega Man one.
I have a couple questions.
Are Mega Man (classic) and Mega Man X the same person? Some people have said they are two different models, some have said X is Classic, just an upgraded one.
No, the original Mega Man…
Is not the same person/robot/whatever as Mega Man X.
Mega Man Classic is a robot, originally called Rock (with his ‘sister', Roll), designed to be Dr. Light/Right's lab assistant. His purpose was a general-purpose tool user. Simply by studying how a tool was used, he could mimic its use using a Variable Tool System, thus making him the ideal lab assistant. But then Dr. Wily rose up with a bunch of other robots, and Rock volunteered to be transformed into a fighting robot, and he became Rockman! I mean, Mega Man. Depending on where you are.
Mega Man is the same through the numbered Mega Men games, 1 through 10. Whereas Mega Man X was Dr Light/Right's final creation, and is a Reploid. A robot who could think and make their own decisions without programming limitations. This is many years after the original Mega Man games, and the two are not the same guy. They are different.
Also, have they ever explained in the X series what happened to Dr. Light, Rush, Protoman, or Roll?
Dr. Light is easy. When he built Mega Man X (at some point after Mega Man 8), he realised that the Reploid had no programming to make it do the right thing, no moral programming. So he locked X in a capsule to test him, running simulation after simulation to see if he was good or evil. This process took around 30 years, and Dr. Right wasn't around at the end, as he was very old to begin with. So he left a message on the capsule warning of the contents, saying not to release the robot till testing was complete. One Dr. Cain found him, used him as a blueprint, but forgot the whole "training to see if they are good or not" and the Reploids he built went evil/Maverick, and the Mega Man X series begins.
Protoman, Rush and Roll, being all related to the original Mega Man, do not appear in any form in the later games. It is several decades later after all.
BR asks about sequels for snowboarding.
1080 Snowboarding was a great game. There was a sequel for the Gamecube, which was ok, but before that, I remember there was gonna be a sequel on the N64, could of swore I even saw a picture or two of it. What happened with that sequel?
It became that.
OK, so 1080° Snowboarding was programmed by a couple of Englishmen, Giles Goddard and Colin Reed, who had previously worked on Wave Race 64, which was a massive success. 1080° Snowboarding was well received and somewhat popular, albeit not quite on the level of Wave Race. And yes, in 1999, Nintendo did announce a sequel for the N64, and it was given to second party developers Left Field Productions.
(Quick detour to explain that: First Party Developer = Owned/Part of the company that publishes the console in question. Third Party Developer = Produces whatever it likes on whatever it wants. Second Party Developer = Company that only produces for one platform but isn't technically owned by platform's owner. Although they may have a share.)
Left Field began work on the project, but then it was shifted from the N64 to the Gamecube since the N64 was near the end of it's lifecycle and the GC was the new hot thing. Now, Left Field had begun as a third party company, and then in 1998 Nintendo bought a minority interest in the company and made them second party, as they began to work exclusively on Nintendo properties. But after many months of rumor and speculation, Left Field bought Nintendo out in 2002, and went third party again. As part of this deal, Left Field were removed from 1080°: White Storm and first party Nintendo USA division Nintendo Software Technology Corporation were put in charge, and they released 1080° Avalanche in 2003. It's not sure what, if any, of Left Field's work was left in, but it's said Left Field's version was probably much more arcadey.
So, in conclusion, it became the Gamecube version.
Now, that's all for this week, as next week, we hopefully will look at a topic that you could call Kudos or Eulogizing or Stroking. Maybe. If it all works out. Remember, questions can go in the comment section, or, better yet, to ask411games@gmail.com. Until then, check that you're who you think you are, and then wish yourself a good day.
I would love to see them do some kind of tribute to the WCW Cruiserweight Division in a future WWE game. Malenko, young WCW versions of Jericho and Mysterio, Ultimo Dragon, Juvy. I would buy the game just for that.
Posted By: Guest#9797 (Guest) on January 09, 2012 at 01:34 AM
Well, Owen is easy: They can't without an agreement from Owen's widow, Martha. And she's batshit insane a really annoying person not on WWE's good books right now, and vice versa.- Sforcina
How exactly does Martha not wanting WWE, the company whose negligence killed her husband, making money off of Owen make her batshit insane and annoying?
If as a selfish fan, you want Owen matches on DVD and his character in a video game, that is understandable, but if his widow does not want anybody in WWE exploiting his memory, I don't think calling her names is understandable or defensible.
Posted By: Guest#2229 (Guest) on January 09, 2012 at 03:02 AM
I'm very disappointed with Mr. Sforcina regarding his comments on Martha Hart. If a company's ill-advised decision resulted in the death of my spouse, then I refuse any opportunity to work with that company in the future.
If Martha Hart has been driven "batshit insane," then let's try to remember the root cause.
Posted By: @Kessler131 (Guest) on January 09, 2012 at 09:26 AM
"If a company's ill-advised decision..."
It was Russo's fault. He's nothing to do with WWE now, and turning down massive cheques in a financial crisis for approving Owen's image may be a seen as a little odd.
I'm simply guessing that's what Mr Q meant.
Posted By: Loki (Guest) on January 09, 2012 at 09:48 AM
Look, sure it was WWE's/Russo's idea, but no one put a gun to Owens head and made him do it.
And of coarse the widow is upset, but basically having Owens legacy all but erased like Benoit's, is an insult to all his hard work, and deprives his fans of remembering him fondly.
And I'm mostly thinking about not allowing him in the Hall of Fame, more than DVD, toys and game sales, but all apply. If Brett can forgive, why cant she and honor his legacy?
Posted By: APrince66 (Guest) on January 09, 2012 at 11:19 AM
Look, sure it was WWE's/Russo's idea, but no one put a gun to Owens head and made him do it.
And of coarse the widow is upset, but basically having Owens legacy all but erased like Benoit's, is an insult to all his hard work, and deprives his fans of remembering him fondly.
And I'm mostly thinking about not allowing him in the Hall of Fame, more than DVD, toys and game sales, but all apply. If Brett can forgive, why cant she and honor his legacy?
Posted By: APrince66 (Guest) on January 09, 2012 at 11:19 AM
When losing a spouse, there's no right way or wrong way to feel. It's her decision, it is tasteless to call her batshit though.
Posted By: Guest#9517 (Guest) on January 09, 2012 at 11:58 AM
It's not an insult, she's totally in the right on this.
Not everybody sells out their principles once the money is good enough.
Posted By: Guest#2555 (Guest) on January 09, 2012 at 12:05 PM
What ever happened to Sled Storm 2? The game was originally announced for the PS2, but instead became IIRC a remake of the first game. Also, what are the chances EA develops a true sequel of the game?
Posted By: Guest#7120 (Guest) on January 09, 2012 at 01:23 PM
Owen's Widow really is Bat Shit Crazy. I have read Bret's Book and he calls her alot worse then Bat Shit Crazy.
Posted By: Spike (Guest) on January 09, 2012 at 02:15 PM
How exactly does Martha not wanting WWE, the company whose negligence killed her husband, making money off of Owen make her batshit insane and annoying?
If as a selfish fan, you want Owen matches on DVD and his character in a video game, that is understandable, but if his widow does not want anybody in WWE exploiting his memory, I don't think calling her names is understandable or defensible.
------------------------
Maybe because EVERYONE else related to Owen seem to have little or no problem with the WWE. It isn't like she was the only person who cared about him. Brett did, the rest of the family did just as much and you have seen them either in the WWE (Natty, DH Smith, Brett) or have some kind of communication with the company.
Another reason to consider her batshit insane is that she basically since that day forbidden any of Owens kids from communicating with the rest of the Harts. Owen in no way would have wanted that, the entire hart family lost someone that day not just her, they all grieved and suffered yet she is the one who is being stupid and not able to move on.
Posted By: Guest#3563 (Guest) on January 09, 2012 at 02:40 PM
Maybe because EVERYONE else related to Owen seem to have little or no problem with the WWE. It isn't like she was the only person who cared about him. Brett did, the rest of the family did just as much and you have seen them either in the WWE (Natty, DH Smith, Brett) or have some kind of communication with the company.
Another reason to consider her batshit insane is that she basically since that day forbidden any of Owens kids from communicating with the rest of the Harts. Owen in no way would have wanted that, the entire hart family lost someone that day not just her, they all grieved and suffered yet she is the one who is being stupid and not able to move on.
Posted By: Guest#3563 (Guest) on January 09, 2012 at 02:40 PM
If you're going to use Owen's siblings as a model for how others should behave:
Then Martha should throw a decade long shit fit because they took the IC belt off of Owen when he had creative control, rather than be upset over Owen's death.
Write a book that gets pulled from shelves, talking shit about your parents and detailing your dead husband's taste for anal sex.
And you'll have to read Bret's book to get all the excellent dysfunction of all his other siblings.
I guess Martha should put aside the needless death of her husband, leaving her a widow at a very young age and her small children childless just to get a payday.
That is the Hart way after all.
Posted By: Guest#0240 (Guest) on January 09, 2012 at 05:45 PM
Owen's Widow really is Bat Shit Crazy. I have read Bret's Book and he calls her alot worse then Bat Shit Crazy.
Posted By: Spike (Guest) on January 09, 2012 at 02:15 PM
Bret was fine with Martha until she realized that he was more interested in gaining access and control over his WWF legacy than protecting Martha and her children and stopped listening to him.
Bret was fine with her until she messed with the Hart family DVD that celebrated his career.
Martha realized that Bret Hart puts "The Hitman" character above all else.
I've read Bret's book, Diana's book, Martha's book, watched wrestling with Shadows, and shoot interviews with Bret, Bruce, Diana, and many wrestlers from Stampede.
Owen Hart was the only well adjusted human being in his entire family and it's no wonder Martha doesn't want her kids indoctrinated into the Hart wrestling obsessed dysfunction.
Sforcina should be ashamed of himself for characterizing Martha as batshit crazy and annoying simply because she wants nothing to do with WWE, the company that killed her husband.
Posted By: Guest#8389 (Guest) on January 09, 2012 at 05:54 PM
How exactly does Martha not wanting WWE, the company whose negligence killed her husband, making money off of Owen make her batshit insane and annoying?
If as a selfish fan, you want Owen matches on DVD and his character in a video game, that is understandable, but if his widow does not want anybody in WWE exploiting his memory, I don't think calling her names is understandable or defensible.
Posted By: Guest#2229 (Guest) on January 09, 2012 at 03:02 AM
Actually, the WWE could put out a retrospective DVD of Owen matches, as the WWE owns the rights to the footage he is in.
The WWE cannot, however, create anything new regarding Owen's image, like in a video game, and Martha owns the rights to Owen outside of the WWE's rights.
Also, Martha may be bitter, but hardly batshit insane.
Finally, regarding the WWE's culpability. Just how many legal processes will it take to get the ignorants to reailse that the WWE didn't have any fault. The fault lied solely with the company that failed to properly rig the stunt.
There are people hanging on to this who cannot realise that these stunts happen all the time successfully.
I don't mind placing blame. Hell, the english speaking societies are hardwired to lay blame no matter what, but for fucks sake, just place the blame where it belongs.
Posted By: Darth Mortis (Guest) on January 09, 2012 at 06:25 PM
"If a company's ill-advised decision..."
It was Russo's fault. He's nothing to do with WWE now, and turning down massive cheques in a financial crisis for approving Owen's image may be a seen as a little odd.
I'm simply guessing that's what Mr Q meant.
Posted By: Loki (Guest) on January 09, 2012 at 09:48 AM
Canada is not in a financial crisis. In fact, Canada is still the strongest of the G20 and was completely untouched by the global rescession.
Also, Martha also took the settlement money and turned it into the Owen Hart Foundation.
She was able to do this because Owen Hart was really as frugal and family first as people say.
Posted By: Darth Mortis (Guest) on January 09, 2012 at 06:29 PM
I disagree that Martha is batshit insane. The husband she loved worked for a company that had an accident, resulting in his death. She is perfectly within her rights to want nothing more to do with them and refuse all attempts for them to profit off her dead husband's name.
I also want to say that a fair percentage of the IWC get so angry over this issue and it's a little ridiculous. He was a good wrestler but not one of the greats - maybe he would have gotten there, maybe not, but in all likelihood he would have had a good mid-card career and quite probably gone to TNA and had a few years there. His death makes people treat him like a saint and genius and not being able to see his matches amps that up. If we never get to see the matches again it's a shame but it's not quite the same as not being able to see Shawn Michael's matches or something.
Posted By: Rasher (Guest) on January 10, 2012 at 05:59 AM
Additional Owen Hart opinion!
Posted By: Steve307 (Guest) on January 13, 2012 at 10:34 AM
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