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 411mania » Games » Columns
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Achievement Unlocked 5.30.08: What Comes Next
Posted by Rod Oracheski on 05.30.2008





I don't think there are many who would have predicted the rise of Achievements and - to a lesser extent - Gamerscore in the hearts and minds of gamers.

Nintendo certainly doesn't appear to have realized the impact Achievements would have ahead of the Wii's launch, and they shows no signs of having noticed even at this point, so don't expect any Wii-centric version any time soon. What would they have anyway...a YOU NINTENDID IT! sticker for your daily activity log?

Like Nintendo, Sony had a chance to adopt something similar to Achievements prior to the launch of the PS3 but missed the boat. They have the much-talked-about Accomplishments system apparently about to launch, but at this point that seems to be too little, too late. It doesn't help that it's been 'apparently about to launch' three or four times now, either. It'll probably show up right around the time Home does.

In any case, we're well into this generation of hardware and it's time for those early looks into the next-next-gen consoles. More specifically, what's going to happen to our Achievements?

WHAT OF OUR GAMERSCORE? [/gamerscore whore]


To be very clear, I'm doing some wild spitballing here. I haven't bothered to talk to anyone from MS and try to wheedle info out of them, these are just what I consider fairly common sense 'next steps' for the Achievement system when the next version of Microsoft's console launches - whether that's in 2010, 2011, or 2012.

1) Keep rollin' rollin' rollin' rollin'
Let's get the first obvious one out of the way right here - the Achievement system continues. Microsoft would be incredibly shortsighted to let the system lapse after this generation of hardware. It's been linked to everything from increased game sales to longer gamer retention - keeping us playing past the point we'd have moved on to a different title in the past.

2) Rest not on these laurels
And now, the second obvious one - it continues, but in a new form. That whole bit about being "shortsighted" up there? That applies here as well. The system is a great start, a solid foundation to build from, but there's room for improvement. Carry over the Gamerscore and Achievements from the 360 line, and - providing the next system is backwards compatible (something that shouldn't be an issue with Microsoft owning their hardware patents this time around) - let us keep earning those Gamerscore points on the next system. That leads us to...

3) Secure your assets!
While Achievements are fun to get, there's really no point to the Gamerscore. Talk of doing something with those precious points evaporated swiftly under the weight of rampant exploitation of the system. That's one thing that has to be fixed next time around. Secure the system so those points can mean something besides ePeen waggling.

4) Read this header - 50G
Having the system secure is only half the equation for making Gamerscore count for something. The other side of it is getting a better standard for distribution - aka NO MORE EASY POINTS. The general trend has seemed to indicate companies are doing this on their own as they realize that a solid Achievement list is a selling point for their game, but it can still be better. Declare an end to Achievements like "Beat [x] level!" or "Beat [x] boss!" as those stretch the definition of "achievement" pretty thin - and make each list have to be 50 Achievements while you're at it.

Look at it this way, if having a file size cap on XBLA titles helps foster creativity, something developers keep saying, then having 'no lazy Achievements' as a standard requirement along with a 50-Achievement list should create some really memorable ones.

5) No witness protection plan for bad games
The ability to hide your play history from random people - that's great. Being able to hide it from your friends? That's pretty weak. If I see a friend suddenly sporting 5,000 more Gamerscore, I want to know what's up. Let's face it, if they played through Avatar, Cars, and every launch window sports title just to whore up some points - they deserve the teasing.

6) Speaking of no place to hide...
Microsoft has no say over this, but wouldn't it be nice if you knew the Gamertag of every reviewer out there? It'd sure be nice to know that their opinion of a game might be tainted a bit by never having played it. I'm not saying they need to wrap up 60+ hour games before the review, that's just not feasible when people want to know what to expect before they spend their money, not after, but Achievements (especially those games with the lazy 'beat [x] level' ones) can really show you how much time they honestly put into it.

Would I trust someone who reviewed a football game, but never got the Achievement for scoring a touchdown? What about someone who didn't unlock a mandatory Achievement that's less than an hour into a game? If someone talks about doing [insert amazing feat here], and there's an Achievement for that...but they don't have it, would I trust them when they say the game is worth $60?

Would you?

Doesn't matter though, it's never going to happen. I'm just saying...it'd be nice.

7) Micro to Macro
Let's consider this first round of Achievements to be the micro level of them. Individual Achievements for individual accomplishments in individual games. To build on the system, let's expand to the macro level - go wide with them. Encourage publishers/developers to reward gamers who have played earlier games in a series, like Ubisoft did with Rainbow Six Vegas 2, using Achievements.

For example, they could provide special **cosmetic-only** appearance changes for multiplayer that are only available via unlocking an Achievement in the earlier game. Don't do anything that affects balance, like offering up exclusive weapons, but a different look or an entirely new character? That'd be nice.

It doesn't even have to be an Achievement from a previous game in the series for this to make sense. Let's say you unlocked an Achievement from Dead Rising, then put in Resident Evil 5 and found that you had an exclusive (let's call it Achievement-Exclusive) Frank West skin available to choose. Yeah, it'd take them a little time to create the skin...but it'd drive sales of Dead Rising once people found out about it.

A company that was good about supporting the concept might even find their entire catalog of games seeing better sales, as people 'gear up' for future releases. If there was a title that I was unsure about getting, but I knew it'd unlock something cool for me in an upcoming game I was excited about? Yeah, I'd be pretty tempted to check it out.

The other way to go macro is to have carry-over Achievements that aren't dependent on an individual game, but can be built towards by playing any relevant game.

Take FPS games, for example. A fairly standard Achievement is for scoring [x] number of headshots through the course of the game. You play a FPS game, and it doesn't matter which one, and get that Achievement - that's 1/50 for that game, but it's also a step towards fulfilling the HEADHUNTER meta-Achievement. Get the headshot Achievement from five or 10 games and bam - HEADHUNTER unlocks and...

8) Achievement is nothing without reward
If there's one thing that everyone loves, it's being rewarded for doing something. While it can be argued that the Achievement system itself is a reward mechanism, the carrot at the end of the stick that keeps us playing to get those 1,000 points, it could really be done far better.

Get 1,000/1,000 and unlock something from the game - even if it's just a theme or exclusive Gamerpic. In the case of meta-Achievements, go even bigger. Unlock a meta-Achievement and earn a download credit from XBLA, for example. Or go really old school with it and have the meta-Achievements earn you more tangible prizes. I'm not saying go all out like the old "mail in a screenshot and get a badge" days, but if The Behemoth can mail out trophies for top Alien Hominid players...



I've played very little over the last week, spending most of my time getting my new PC set up and ready to record high-def footage from games. That's right - a spanky new computer complete with an Intensity Pro capture card and just under three terabytes of storage, just so I can on occasion show you what I mean instead of just describing it. All I'm waiting for is a powered HDMI splitter (backordered!) so I can really get it working full steam...

I've also been fooling around in Age of Conan, leveling up a few classes. Next week, along with Chris Vicari, I'll be delivering some first impressions on the game. It's difficult to really do a proper review of a MMO, especially at launch, so we're going to try to do the best we can to fill you in on a wide range of the game's various aspects. Expect to see first impressions, maybe a 'patch progress so far' article, and then as complete a review as we can possibly provide.

A new trailer for Too Human hit the Net, a two-for-one affair that also included the next stage of the whole 'Goblin Man' sideline promotion. The trailer looked great, showcasing a variety of attack possibilities, and the documentary side is starting to really get interesting. The video disappeared shortly after going up - apparently some site, and I don't know or care which, locked up an exclusivity deal on it so nobody else (including the people at Gamersyde where I saw it) was supposed to put it up.

Is it just me, or does the notion of "Internet exclusive" seem wrong to anyone else? Whatever happened to the unfettered passing of information and ideas?

Until next week, I'm out.


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Comments (33)

 
You know, I think they should keep the "Beat Boss/Stage X" achievements...provided that these achievements are relatively low point values. Those're fairly great for allowing you to measure someone's progress in the game. Also...more games ought to follow Mass Effect's achievement/reward formula. I'm in the midst of yet another play-through so I can unlock more abilities for my next character...definitely something that has driven up the replay value of the game.

Posted By: WillScott (Guest)  on May 30, 2008 at 01:55 PM

 
 
I see your point - it's a good way to judge where your friend is at. Maybe those could be added to the 'Achievement standard' as 0-gamerscore Achievements that don't count towards the 50-Achievement cap?

Posted By: Rod Oracheski (Registered)  on May 30, 2008 at 04:38 PM

 
 
I think I would rather not have tehm as achievements than to have them as zero points. I don't see the reason for zero point achievement. What did you really achieve if they aren't giving you points?

Posted By: Toddo (Guest)  on May 31, 2008 at 03:13 AM

 
 
I'd like to see something along the lines of 300 -400 points being achiveable by anyone at a normal play through on single player and then another 500 or so for repeated plays and fun stuff (like orange box). And nothing for online play. I think online points can ruin games pretty quickly. CoD4 /mass effect pretty much sums up exactly how all games shoulw do achievements.

Posted By: Steve McHugh (Registered)  on May 31, 2008 at 06:39 AM

 
 
"What did you really
achieve if they aren't giving you points?"

For a lot of people, unlocking Achievements is the fun part - not gaining pointless Gamerscore. It also helps keep them from being exploited, since they're 'worthless' ones.

"I'd like to see something along the lines of 300 -400 points being achiveable by
anyone at a normal play through on single player and then another 500 or so for
repeated plays and fun stuff (like orange box)."

I was going to say I'd probably go higher, but on second thought I guess not. You're just not going to get that many well-planned Achievements in one playthrough. It's the second time, where you experiment more, that would yield a lot of points that way.

I don't mind Achievements for online play, but I'd love to see developers make them achievable offline as well - and keep the point totals down in either case. Nothing like a 100-point Achievement to bring out the beggars.

I think CoD4 could have benefited from some Achievements - particularly one for ranking up in Prestige, just to keep people from sitting there :D


Posted By: Rod Oracheski (Registered)  on May 31, 2008 at 11:09 PM

 
 
Toddo you achieved EPIC FAIL. Thats why you get 0 point achievements

Posted By: natedoggcata (Guest)  on June 01, 2008 at 11:20 AM

 
 
To point number six, it shouldn't matter if a game is 100 hours...or 2. A reviewer should state that they finished a certain portion of the game. If it is a RPG, you cannot review the game without finishing it (especially, if it is a JRPG). You would just become a tool.

Posted By: David R. (Guest)  on June 02, 2008 at 12:53 PM

 
 
Hey everyone, it's DAVE! What a surprise!

You're right, Dave. Fortunately reviewers here beat the games they review. It'd be terrible to have someone, for example, beat only a single level of a game then review it - right? Or have someone not even get an hour into a 4-hour game before giving it a 10, right?

Those kind of guys, I'd bet they wouldn't last long.


Posted By: Rod Oracheski (Registered)  on June 02, 2008 at 03:45 PM

 
 
Yeah...I bet. Fortunately, what you don't know won't hurt me.

I didn't know that the 360 could only support ONE Gamertag (that shoudl be your reason in the future). Didn't you understand why my GT is set to recreational? Right? I mean...no one would be smart enough to use two GT (one for reviews and one for personal pleasure).

However, it is still a valid point. A sandbox game or a RPG (WRPG or JRPG) should not be reviewed without completeing the whole game (because they tend to be story-centric).

I forgot to mention, aren't you the type of person that compares a brain injury to losing your leg? I mean, I would be upset if you knew anything, but you aren't a doctor and seemed to lack the basic understanding of the human anatomy.

I can't fault you for your ignorance...I'll just pity you.


Posted By: David R. (Guest)  on June 02, 2008 at 09:04 PM

 
 
Rod,

Do you actually review games without finishing them? Didn't you review Lost Odyssey? Wasn't that focused on story? How could you review a game that relies a lot on story, and yet you didn't finish it?


Posted By: Xavier 4-ever! (Guest)  on June 02, 2008 at 09:07 PM

 
 
Since you have to pay for Xbox Live, it is kind of gimped to pay for achievements. You can't get some of these achievements without playing online, and you can't play online without Live. That is sad.

Posted By: Xavier 4-ever (Guest)  on June 02, 2008 at 10:58 PM

 
 
As I explained to Dave, I finished Lost Odyssey along with a friend - much the same way I finished off GTA before reviewing it.

Even if he doesn't believe that, and it's a hell of a lot more believable than his "separate Gamertag for reviews" nonsense, my Achievement list clearly shows I finished 90% of the game at home. I think if I'm playing it'll even show you how many hours I put into it.

By comparison, Dave there finished ONE LEVEL of Fantastic Four, and never unlocked the Achievement for killing the Companion Cube - an Achievement you get what...maybe an hour into Portal?

I'm not going to spend the five or six hours to finish LO on my Gamertag just to shut Dave up. I might finish it off when I get the DLC eventually though.


Posted By: Rod Oracheski (Registered)  on June 02, 2008 at 11:07 PM

 
 
As long as you play finish it, that is all that matters.

Posted By: David R. (Guest)  on June 02, 2008 at 11:31 PM

 
 
Ask yourself this question: did these problems occur before or after January 25th, 2007? You stated that my previous reviews were pretty good. They degraded a bit...therefore, you can freely admit that there was a bit of drop off losing my leg...err...suffering the TBI, right?

Posted By: David R (Guest)  on June 02, 2008 at 11:48 PM

 
 
You see, you're trying to take comments from an e-mail and twist them. I never said losing a leg was like a brain injury - I said that milking it for attention and using it as an excuse, that was behaviour that was similar between the two cases we talked about.

So what's this "other" Gamertag you use for reviews, David? Obviously, as you're not doing reviews anymore, there's no need for secrecy, right? So what is it?

I mean wouldn't that stop the criticism right now? Let's be honest though, you don't have another Gamertag that you played on. You just didn't think anyone would notice.

Thanks, by the way, to whoever it was that caught that and started to rag on Dave about it. When you e-mailed me that info, I didn't believe it either, but obviously it was true.

Bye Dave. Keep reading, k?


Posted By: Rod Oracheski (Registered)  on June 02, 2008 at 11:58 PM

 
 
You got it right, Rod. Things that can/cannot be done because of a leg injury and a brain injury are comparable. When people cannot do things that they did before, it is an excuse. You nailed it down. I'm so surprised that a person with zero medical training could actually come to that conclusion. You figured it out. Failing doesn't mean it was caused by the brain injury...nope. That person was just not trying hard enough to overcome any permanent damage. Just like Christopher Reeve, he didn't really want to walk either, right? All the times he used that as an excuse to not do anything (even live), he was using the same reason as your uncle.

Posted By: David R (Guest)  on June 03, 2008 at 01:15 AM

 
 
*yawn* You're really stretching here, Dave.

Once again:

"I said that milking it for attention and using it as an excuse, that was behaviour that was similar
between the two cases we talked about"

You're not exactly Chris Reeves, Dave. In any case, I don't recall Reeves whining about his injury - he just got on with his life. He didn't use it to make excuses for why he couldn't do things or why his failings were someone else's fault.

So...about that mythical 'review' Gamertag that you used. Going to let us all in on it? Didn't think so lol


Posted By: Rod Oracheski (Registered)  on June 03, 2008 at 01:23 AM

 
 
Well...he didn't make excuses because people had the common courtesy to not put him into a positon to prove he was injured. Just an FYI, they are comparable. I attend Gentiva Rehab Without Walls. It is a rehabilitation for Brain and Spinal Cord injuries.

If they aren't related, why is the service carter to both types of injuries? hmmm, makes you wonder *scratches chin*

I'm bored of explaining that to you. You want to live in your ignornace. If it was me, I would try everything in my power to wash that away. I guess you aren't me...you are comfortable being ignorant.


Posted By: David R. (Guest)  on June 03, 2008 at 01:29 AM

 
 
"So...about that mythical 'review' Gamertag that you used. Going to let us all in on it? Didn't think so lol"

?


Posted By: Rod Oracheski (Registered)  on June 03, 2008 at 01:49 AM

 
 
Nah...how does it feel to want?

Posted By: David Redkey (Registered)  on June 04, 2008 at 05:54 AM

 
 
LOL - I doubt there's anyone surprised you couldn't back up that line of bullshit.

Keep reading, Dave.


Posted By: Rod Oracheski (Registered)  on June 04, 2008 at 01:23 PM

 
 
"You're not exactly Chris Reeves, Dave. In any case, I don't recall Reeves whining about his injury - he just got on with his life. He didn't use it to make excuses for why he couldn't do things or why
his failings were someone else's fault."

So, what type of person makes fun of a person that was fired for a drop in quality after a brain injury? You are that type of person. What kind of person is Rod Oracheski?

Here is a breakdown of some of the things I had to overcome. Did your uncle have to deal with ANYTHING like this. Can you actually compare it?

One injury:
Subarachnoid Hemorrhage-"SAH is a medical emergency and can lead to death or severe disability — even if recognized and treated at an early stage. Half of all SAH cases are fatal, with 10–15% dying before arriving at a hospital. Subarachnoid hemorrhage is considered a form of stroke, and causes between 1 and 7% of all strokes."

-"Subarachnoid haemorrhage". Lancet 369 (9558): 306–18. doi:10.1016/S0140-6736(07)
- "Risk factors for subarachnoid hemorrhage: an updated systematic review of epidemiological studies". Stroke 36 (12): 2773–80. doi:10.1161/01.STR.0000190838.02954.e8.

Another injury:
Diffuse axonal injury (DAI) is one of the most common and devastating types of traumatic brain injury, occurring in about half of all cases of severe head trauma and also occurring in moderate and mild brain injury. It is a type of diffuse brain injury, meaning that damage occurs over a more widespread area than in focal brain injury. DAI, which refers to extensive lesions in white matter tracts, is one of the major causes of unconsciousness and persistent vegetative state after head trauma.

Though diffuse axonal injury seldom kills, the outcome is frequently coma, with over 90% of patients with severe DAI never regaining consciousness. Those who do wake up often remain significantly impaired.

Nowadays, other authors state that DAI can occur in every degree of severity from (very) mild or moderate to (very) severe.

-Traumatic axonal injury induces proteolytic cleavage of the voltage-gated sodium channels modulated by tetrodotoxin and protease inhibitors. The Journal of Neuroscience. 24 (19): 4605—4613.

-"Diffuse axonal injury in traumatic brain injury" (in Norwegian). Tidsskrift for den Norske Laegeforening 126 (22): 2940–2944

-Diffuse axonal injury. Emedicine.com. Retrieved on 2008-01-26

-Penetrating head trauma. Emedicine.com. Retrieved on 2008-01-14.


Posted By: David R (Guest)  on June 05, 2008 at 01:04 AM

 
 
So you get caught lying about the Gamertag, so you fall back to a previous post? So predictable, Dave.

Keep reading, bud.


Posted By: Rod Oracheski (Registered)  on June 05, 2008 at 01:44 AM

 
 
Actually, I didn't get caught lying. I'm not giving YOU my Gamertag. Who are you, anyway? You are no one to me. You're just a disgruntle Xbox fanboy that thinks that a 16.4 failure percentage is better than a mandatory install on certain games.

Posted By: David Redkey (Registered)  on June 05, 2008 at 01:56 AM

 
 
Dave, Dave, Dave - all it would take to show me up is to provide this mythical "review" Gamertag that you profess to have used.

I doubt anyone honestly believes that you really had a Gamertag just for reviews, but even someone foolish enough to still believe any of the crap you post would be wondering why you don't simply post it.

As for the quality of your work, there really wasn't a drop in quality. Your early reviews weren't any better.

Face it, you just got in over your head. You weren't ready to write anything for public consumption, and it caught up with you. Be happy you got away with it as long as you did.

But keep reading though, Dave. Keep reading.


Posted By: Rod Oracheski (Registered)  on June 05, 2008 at 02:10 AM

 
 
I apologize for the misunderstanding. You're right, Rod. My problem was misunderstanding what purpose you served. I had this revelation this morning...that you serve a function in this plan. Therefore, I apologize for fighting this purpose.

I will keep reading, Rod. Thank you again for everything that you achieved. I know that you may not realize it, but you performed your job admirably. Thank you for teaching me humility. I hope you have a good life, Rod.

I may still comment on articles (even yours), but I now know that you serve a purpose that I need to accept. Thanks again for everything that you provided.


Posted By: David Redkey (Guest)  on June 05, 2008 at 01:13 PM

 
 
Misunderstanding? You lied about playing games you reviewed, then lied about having a "review" Gamertag - and you've been caught at both.

There's no misunderstanding, Dave. Play it off however you will, I didn't actually expect you to ever take responsibility for the way you behave on the Internet. It's just not your thing.

But keep reading.


Posted By: Rod Oracheski (Registered)  on June 05, 2008 at 03:58 PM

 
 
You demand something I'll never give you. I'm not providing this out of principle and conviction. You can't slip me a roofie on this one (as you are know to do).

Posted By: Dave (Guest)  on June 05, 2008 at 11:28 PM

 
 
LOL - I didn't "demand" anything. You kept shooting your mouth off and this is an easy way to prove me wrong. You won't provide it because you can't. It's as simple as that.

You're really reaching with that last bit. You must be desperate now, finally realizing how stupid you look - caught in so many lies.


Posted By: Rod Oracheski (Registered)  on June 06, 2008 at 02:59 AM

 
 
I'm sorry, Rod. I'm not like that. I'm straight. I know you have a man-crush on me, but enough is enough.

Seriously, what proof do you have? You remind me of the people that say they have "alien autopsy" footage. It is laughable, at best. However, I wonder how it feels to be sooooo delusional. What color our the clouds in your world? Obliviously, you aren't on this world we call Earth. Do you have the Roswell landing on VHS?

You really need to stop partaking of those "chemical refreshments," you've grown to love. It is a pity that you claim to prove something without any evidence.


Posted By: Dave (Guest)  on June 06, 2008 at 04:25 AM

 
 
You keep b****ing and b****ing about not getting what you want. Dude, you need to change your pad or something. What you want, and what you receive, are two completely different things (you remind me of Lt. Dangle). I didn't know you were still two. You keep demanding and demanding things...I thought you were old enough to know that you don't get what you always want.

If not...

One day, when you're are old enough, you can wear "big boy pants" and make "big boy decision."

Here, I'll break it down for you "crayola"-style. That Gametag represents that pretty girl you could never ****. She was just too good for you. You weren't up to her standards. Alas, you just keep thinking that you can ALWAYS get what you want (even after you get slapped for the 90th time).

I'm doing this to prove that the last eight years aren't your fault. You should thank me, I'm saving your ***. If you were responsible for Sauron being in office, there would be a few million people that would take you out to the woodshed.


Posted By: David R (Guest)  on June 06, 2008 at 08:54 AM

 
 
Since you are my "straight man," I'll have to come out of retirment (I feel like I'm the "Rolling Stones" or something) to work diligently to keep your ego in check (or annoy the **** out of you).

All the LOL's...I think you've lost it a bit....
OR, you can't seem to keep focus. You seem to lose control. It almost makes me think that the "happy"/abusive part of you psyche comes out to play. :-D

Maybe you suffer from slap-a-ho. Well, I have an XY; so, that disqualifies me. ;-) Your battered wife, sister, mother, etc will thank me later. :-D


Posted By: David R (Guest)  on June 06, 2008 at 09:02 AM

 
 
"I know you have a
man-crush on me, but enough is enough."

Yeah, remind me which of us has three straight replies here? Probably the only time the word "straight" has applied to you, right?

Keep reading, Dave.


Posted By: Rod Oracheski (Registered)  on June 06, 2008 at 12:10 PM

 


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