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Dragon Age: Inquisition Designer Says Combat Will be the Most Challenging Yet
Posted by Jeffrey Harris on 09.05.2013



Digital Spy spoke with Bioware cinematic designer, John Perry, who said that Dragon Age: Inquisition will be the most challenging installment yet in the franchise.

Perry stated: "It forces you to think about the entire adventure as opposed to a single encounter. It really forces you to strategize. Who do I need to bring with me? I can only carry so many spells, so should I bring a healer or something like that, and if not, I'll double down on my potions. It really makes your focus on resource management, how you build your party, using their strengths to strategically mitigate that damage in those battles. Overall, it forces you to think about how you'll get through this series of fights, as opposed to how I can get through fight to fight to fight. It's more a long-term approach to the adventure."

The game's combat intelligence has reportedly been improved so that enemies work together against players, forcing them to use teamwork and treat encounters "like a little puzzle."

Perry added that like Mass Effect 3, the game will have the option to dial down combat difficulty if players would rather focus on story. He added: "A lot of people want to play the game purely for the story and the sense of adventure or exploration, which we don't want to make really difficult. When it comes to the combat, you'll be able to take a different difficulty level, and for players who are more interested in conversations than exploration, we want to make the combat easy enough to get through without dying."

Dragon Age: Inquisitions will be released on the Xbox One, PS4, PC, Xbox 360, and PS3.


Screenshots
All 12 Dragon Age: Inquisition Screenshots





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