www.411mania.com
|  News |  Reviews |  Previews |  Columns |  Features |  News Report |  Downloadable Content |
SPOTLIGHTS  SPOTLIGHTS
MOVIES/TV
// Freddie Prinze Jr. Slams Kiefer Sutherland - Says His 24 Experience Was 'Terrible'
MUSIC
// Beyonce Reportedly Looking For Her Own Apartment - Is There Trouble With Jay Z?
WRESTLING
// Batista: The Streak Ending ‘Sucked'
MMA
// 411's MMA Rankings: Featherweight Division
GAMES
// Watch: Behind the Scenes of LEGO Batman 3: Beyond Gotham


MOVIE REVIEW  GAME REVIEWS
//  Quest For Infamy (PC) Review
//  Shovel Knight (Wii U) Review
//  Guacamelee! Super Turbo Championship Edition (PS4) Review
//  Valiant Hearts: The Great War (PS3) Review
//  Worms Battlegrounds (Xbox One) Review
//  1001 Spikes (Xbox One) Review
 HOT TOPICS
//  WWE '13
//  Call of Duty: Modern Warfare 3
//  Batman: Arkham City
//  Street Fighter X Tekken
//  Resident Evil: Operation Raccoon City
SYNDICATE  SYNDICATE



411mania RSS Feeds





Follow 411mania on Twitter!




Add 411 On Facebook
 


 
 411mania » Games » News

Advertisement
Titanfall Developer Responds to Complaints Over Player Match Size
Posted by Jeffrey Harris on 01.09.2014



Responding to fans on the NeoGAF forums, one of the members of the Respawn Entertainment development team for Titanfall talked about complaints on the sizes of the six vs. six player matches.

Recently Respawn's Vince Zampella commented on Twitter that the count of 6v6 for the max player count was the best balance for the game.




The developer posting on NeoGAF reinforced Zampella's statement. He said:

"Lots of armchair game designing going on in here. I'd suggest playing before judging a something as insignificant as a number in a vacuum. Vince is right – we tried a huge amount of playercounts (all the way down to 1v1 and up quite high) and designed the maps, gameplay mechanics, and entire experience around which played best. If anyone wants to chase the numbers game, perhaps we're not the experience they're after? I dunno. And FYI, for amount of stuff happening at once in a map you'll be hard pressed to find a game that keeps the action higher. I literally have to stop playing every few rounds because my heart just can't take it some times. Remember, you can get out of your Titan and let it roam on AI mode – meaning there can be 12 Pilots wallrunning around, 12 Titans stomping below, and dozens of AI doing their thing." Oh, and I keep seeing people thinking we've got ‘bots' when we talk about AI. Thats not how they are. The AI in Titanfall are not replacements for human players. Our playercount is not 6v6 because of AI – AI play their own role in the game and are a different class of character in the game. Can't wait! Only a couple months until speculative threads like this are gone and people are actually talking about their experiences with the game. It's truly fun stuff, and I hope everyone at least gives it a try."

Titanfall is due out in 2014 on the Xbox One, Xbox 360, and Windows PC


Screenshots
All 11 Titanfall Screenshots





MUST-READ 411 STORIES:

First Hobbit 3 Trailer!

Top 8 Spaceship Crews

Kim Kardashian Rocks Thong Bikini


comments powered by Disqus







www.41mania.com
Copyright (c) 2011 411mania.com, LLC. All rights reserved.
Click here for our privacy policy. Please help us serve you better, fill out our survey.
Use of this site signifies your agreement to our terms of use.