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Ubisoft Says Splinter Cell Was Originally Pitched as a James Bond Game
Posted by Jeremy Thomas on 02.03.2014



The 007 franchise has certainly had an up and down course when it comes to video games, and more often it has been down as opposed to up. But there was a point in time when it could have become what the Splinter Cell would eventually be, because as an ex-Ubisoft developer explains, the game was originally pitched as a James Bond-based video game.

IGN spoke with the unnamed former developer, who said that Ubisoft Montreal was having problems with its game The Drift, which was facing cancellation. The team "made an attempt to impress the [007] license holder" with a game featuring what would become Splinter Cell hallmarks including vertical traversal, vision modes and remote-controlled surveillance cameras.

Obviously, they didn't get the Bond license but Ubisoft eventually gave the game its Tom Clancy license. A Sum of All Fears-based game was considered, but in the end they went with Splinter Cell and the rest is history.





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