The Elder Scrolls Online Pushed Back Six Months For Playstation 4 and Xbox One
Posted by Joseph Lee on 05.08.2014
It was set to arrive in June...
Coming Soon reports that The Elder Scrolls Online, which was set to launch for the Playstation 4 and Xbox One in June, has been pushed back at least six months. Bethesda Softworks have been working on the console specific issues that were created by porting the game.
Bethesda wrote: "We continue to work on the console versions of ESO, and game development has been progressing steadily. But we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer's networks—which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn't going to be possible. Though we have made great progress, we have concluded that we'll need about six months to ensure we deliver the experience our fans expect and deserve."
Bethesda said that anyone who buys and plays the PC or Mac versions by the end of June will be able to transfer their characters to a console version when it is finally released. Those who want to transfer the characters will be able to buy a digital copy of the game at a reduced price of $20, which includes an extra thirty days of playing. The game was developed by ZeniMax Online Studios and is available now on the PC and Mac.