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Assassin's Creed Unity Pushed Back To November 11
Posted by Joseph Lee on 08.28.2014



In a post on Ubisoft's blog, Assassin's Creed Unity Senior Producer Vincent Pontbriand said that the game will now arrive on November 11, two weeks after its original October 28 release date. Here are highlights:

On why the game was pushed back: "This being a fully next-gen game, it requires a lot of work, a lot of production, and a lot of learning. It's always hard to be precise and to quantify exactly how much work is involved. So as we get close to the finish we often realize we're near the target but we're not quite there yet."

On what changes they've made: "We rebuilt most of the systems. Sometimes to improve the experience. Sometimes to improve the gameplay itself. Sometimes to reskin it, to make it look fresh all over again. Or sometimes because we had to make everything online-compatible."

On the depth of Unity: "And AC is a huge open-world game. We have thousands of NPCs on screen. We have more depth in the types of AI we've built. The graphics are spectacular. The processes are way more complex. Which makes it exponentially harder to grasp everything than it was in the previous generation."

The game will now debut on the same day as Assassin's Creed Rogue, which will be released for the Xbox 360 and Playstation 3. Unity will be out on the PlayStation 4, Xbox One and PC.

Here's a synopsis: In Assassin's Creed Unity, set amidst the chaos of 18th Century Paris, Arno, a young Master Assassin, will embark on an extraordinary journey to expose the true powers behind the French Revolution. His pursuit will throw him into the middle of a ruthless struggle for the fate of a nation and ultimately carve a new destiny for the people of France.





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