Protothea (WiiWare) Preview
Posted by Ramon Aranda on 05.07.2008
First look: Ubisoft remakes Protothea for WiiWare.
Ubisoft is throwing their name into the hat of third party publishers developing WiiWare launch titles with a remake of the 2005 PC title Protothea. The game is a top-down vertical scrolling shooter game putting players in complete control of a last-generation spaceship, with the challenge to destroy an asteroid called "Maqno 01" and sabotage the plans of the political faction called "The Core."
With the game being a remake, Ubisoft has made some improvements to the game such as adding 3 new missions to the previous 7 of the original as well as 4 unique planets where players will battle through ten levels and two difficulty settings to destroy the plans of "The Core," a faction that plans to use the minerals extracted from the Maqno asteroid to build an army of bio-machines with the objective to control the Free Planets Federation.
A wide range of eight different air-to-air weapons and two different air-to-ground bombs give players a variety of options as they can use any given weapon they've obtained at any given time; the slow-down special power gives the spaceship the ability to decelerate time and avoid enemy fire while rapidly moving and attacking enemies. The 2005 game was also a mix of 2D and 3D elements while the WiiWare title will be rendered in full 3D.
The game utilizes both the nunchuck and Wii remote and unlike traditional scrolling shooters where enemy paths and maneuvers were predictable, the enemy AI in Protothea is dynamic and changes based on the player's actions.
The game is being developed by Sabarasa & Digital Builders and published by Ubisoft and will be available for 1000 Wii Points this month.