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 411mania » Games » Reviews
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Legends of WrestleMania (PS3, 360) Review
Posted by Drew Robbins on 04.03.2009





Title: Legends of WrestleMania
Publisher: THQ
Developer: Yukes
Genre: Arcade, Wrestling, Sports
Players: 1-4
Rated: T for Teen


Remember those nights you spent on the edge of your seat, watching your spandex-clad heroes face off on the biggest stage of them all? Pepperidge Farm remembers…as does THQ. In honor of the countless heroes of the squared-circle, THQ (and developer Yukes) have teamed up with the WWE for Legends of WrestleMania . Instead of aiming at a simulation type gameplay a-la Smackdown vs. Raw, Legends sticks to a more streamlined, arcade-styled gameplay. Alongside a change in gameplay is an added emphasis on presentation, to better represent the legendary encounters that have made WrestleMania the number one sports entertainment event of the year.

GAMEPLAY - A major obstacle for Legends to overcome was drawing in that illusive segment of the casual market which has since abandoned their love of wrestling, and simply toying with nostalgia alone wouldn’t be enough to drag them in. Legends brings with it a completely new control scheme, eased up from the Smackdown controls so as to be more newbie-friendly. How simple are we talking? Forget triggers, right analog sticks, select buttons, this game uses on the four face buttons (alongside the left analog stick for movement, of course). With this knowledge in hand it would be easy to say that Yukes had dumbed down the control scheme, which is a bit of an unfair statement. Almost everything from the Smackdown series has been transferred to the game via various button combinations, streamlining the controls so as not to confuse a newcomer with the ridiculous amount of buttons found on your standard controller.

Upon stepping into the ring, the action is, as expected, simple. One button for strikes, one for grapples, the usual song and dance, but this dance has a bit of a twist to it. Did you enjoy God of War? How about those Quick-time events, did those pique your interest? If you answer was yes, you could be insane, but you will also be pleasantly surprised by the new chain grapple system present in Legends. By simply tapping the grapple button (with no direction), you will activate a cinematic sequence of grapples, in which the first person to tap a large button on screen will be rewarded with ultimate victory in the chain of grapples. Not only does this happen with every chain grapple, but also every signature, so I hope you like…big buttons. Thankfully, each wrestler has plenty of non-chain moves, so this new grapple system shouldn’t wear out its welcome too quickly. Of course, those non-chain grapples have the tendency to get repetitive, depending on the speed of your match. If it is a slow, grinded out encounter, with low momentum for each wrestler, you might see the same few grapples a good amount of times. Though, when the pace picks up, the movesets become more varied as you move up in the game’s tier system, which serves to replace Smackdown’s momentum bar, instead making for a multi-layered, longer, approach to building up a finishing move. Getting into higher tiers (there are three overall) also allows you to do taunts, which may increase attributes, or even regain lost stamina.

The main slogan for Legends of WrestleMania was “Relive, Rewrite, Redefine,” which represents the single-player portion of the game. In these modes you take some of WrestleMania’s greatest matches and either play through them the way they aired, with an alternate outcome, or with a completely different stipulation. Each match in the single player is introduced by an outstanding promo video, which does a tremendous job of pumping up the player for the ensuing contest.

Serving as the bright point of the single player is, unsurprisingly, the Relive mode. Here, you get to play through seven of the biggest matches in WrestleMania history, and try to replicate them as accurately as possible. For example, let's take Hogan vs. Andre at WrestleMania 3. To earn a medal (which unlocks costumes, match types, and other assorted extras), you must recreate a handful of the match’s highlights. Body slamming Andre (and winning by leg drop) will add points to your tally, as opposed to just winning the match with a few jabs. One of Relive’s greatest strengths lies in the events that play on-screen when you complete a goal. What happens on screen is a very accurate representation of the actual match. Instead of doing a body slam and then building up a signature to finish Andre, your body slam will transition directly into a leg drop, just as it happened in real life. Similarly, when you give The Rock the stunner, his legs will bounce off of the ropes, just as they did at WrestleMania 15…and any other time the Rock fought Stone Cold. Seriously, what was the deal with that?

Legends of WrestleMania


I am, however, much less optimistic in regards to the other two modes. Though each is still accompanied by a video promo, the match comes off a lot weaker without the presentational strengths of Relive. Since these matches have been altered, you won’t have the accurate depiction of a scenario, but instead will get a loose guideline of what might have happened. Having Brutus the Barber Beefcake beat Honky Tonk Man is great and all, but without the historical accuracy, it just ends up being something I could do in the exhibition mode. Though, then again, why would I be using Honky Tonk Man in exhibition mode? Redefine suffers from similar issues, but even more severe since these are matches that have been completely altered, with different stipulations to boot. Now you can know what it would have been like if Andre took on Big John Studd in a Hell in a Cell match, something that I’m sure has been wearing on your mind.

As all wrestling games do, Legends shines in a multiplayer context. There is nothing quite like taking on your friends in a good old fashioned Royal Rumble. While we are on the subject, I must admit that the Rumble matches in Legends are the best I’ve seen in quite some time, since the days of No Mercy.




GRAPHICS - Considering that Legends is a game which attempts to capitalize on nostalgia, you would figure that the graphics and presentation are top-notch. This is partly true. Graphically speaking, the wrestlers have been altered from their original appearances to be more exaggerated and action-figure-like in appearance; so as to further the game’s attempt to recapture the magic of late nights you spent as a child watching the Hulkamania run wild on anyone and everyone in sight.

Presentation, on the other hand, turns out to be a mixed bag. Entrances are phenomenal, recreating each legend’s introduction almost flawlessly (though, Hogan still doesn’t rip off his shirt). Once you get into the ring, however, presentation begins to falter. Though I feel the fights maintain a big-match feel, it’s hard to ignore some of the striking issues. When performing a running strike, you have to time it perfectly, or else your wrestler will just stop right in front of your opponent, how often do you see this happen in wrestling? Even the Nintendo 64 games had some sort of reaction when wrestlers bumped in the ring. Along with that, each wrestler has about three different strikes, and seeing those same three strikes does get pretty old. Not only that, but the strikes hardly look like they make any contact. These are petty issues, I’ll admit, and they don’t overall ruin the presentational values of Legends of WrestleMania .




SOUND - There isn’t much to discuss in the audio department of Legends, but let us start where every match begins, with the entrances. What else can I say about this…its entrance music, the correct entrance music, and it sounds great, did you expect any different. Crowd reactions to entrances could still use a little work, I feel like the crowd exploding when Stone Cold’s music hits is a big part of that nostalgia factor that THQ was clamoring for.

Play-by-play is present in Legends, and is still done by good ol’ JR and Jerry the King Lawler. It seems less annoying this time around, perhaps because their commentary is more withdrawn, and not rambling endlessly for the entirety of the match. It could also be caused by the game’s expanded roster, which can include over 70 wrestlers if you import from Smackdown. Pretty difficult to hear the same stories repeated over and over when you have 70 superstars to choose from.

Legends of WrestleMania





LASTING APPEAL - As a single player affair, Legends will not last you a particularly lengthy amount of time. Each of the three modes will only take you a couple of hours a piece, and if you factor in the stat-building mode (for Created Legends), Legend Killer, that will only add about two hours onto your play time. Of course, the aforementioned Create-a-Legends will probably be enough to occupy many wrestling fans, nothing quite as appealing as creating yourself. Creating “Disco” Drew Robbins was just enough to verify my purchase of the game.

But let us be honest, when has the single-player ever been the main draw for a wrestling game? Much like, well, any wrestling game (except for Impact…), Legends thrives in a multiplayer context, especially in a local multiplayer setting. The online play is the same mode we’ve been getting in Smackdown for years, and it hasn’t been improved in the least, so if you didn’t like it then, you probably won’t like it now.




FUN FACTOR - It’s hard not to enjoy yourself when you are playing as some of wrestling’s finest on the grandest stage of them all. The Relive mode might be enough to verify a rental of the game, and the multiplayer is fun as usual, possibly good enough for a purchase if you have friends that are always up to thrown down in a Royal Rumble.

Sadly, the fun does come to a halt at times, specifically in the Legend Killer mode. Serving as an arcade mode, this requires you to take on a gauntlet of Legends in a row, in order to build up your created legend’s stats. Grinding stats has never been a fun endeavor, and Legends of WrestleMania is no exception to that rule.

Photobucket





THE 411 - Legends of WrestleMania makes good on the promise of a nostalgic experience, recreating some of the great moments in WrestleMania with the outstanding Relive mode. However, the single player, ringing in at only a handful of hours, isn’t enough to necessitate a purchase. On the other hand, multiplayer, provided you have the proper environment, can be a blast that easily makes this $60 well spent.

==============================================================
2ND TAKE - Ramon Aranda

I generally do have to agree with Drew's score here. The game
is a ton of fun to play though I wasn't too crazy about the QTE's for
putting together a series of moves. I was a big fan of seeing certain things play
out during a relive as Drew mentioned with the Hogan vs. Andre match which
gave me a great sugar-filled bag of nostalgia. It would have been a drag to slam
Andre only to have him get up before I could lay on the leg drop. The fact that
it went right into the leg drop automatically was pretty cool and a smart move on
THQ's part. I also marked out for the entrance music and quite frankly the entire
entrance itself. Probably one of the best parts of the game in my eyes. I'm so
glad they got Jake "The Snake" Roberts' theme song in there. It rocks hard!
Graphically the game was top notch and looked even hotter using an HDMI cable
on my LCD 50" TV (and no I'm not showing off...just saying).

All in all, a pretty solid effort though I'd like to see certain (OOOH YEAH!) additions
to the roster next time around though it's sweet that we can take SvR characters
and port them over to this one to increase the actual set of wrestlers.
==============================================================



Graphics9.0Wrestlers are exaggerated for nostalgias sake, and entrances are near perfect replicas of the real thing. 
Gameplay7.0Fast-paced and fun, though moves get repetititive. 
Sound8.5Great entrance music (as you would expect), but commentary and the crowd could still use some work. 
Lasting Appeal7.0Single player is ridiculously short, but mutliplayer could have you coming back for more, thanks to the improved Rumbles. 
Fun Factor 7.5Relive and multiplayer are a blast, the rest of the game...not so much. 
Overall7.5   [ Good ]  legend


Screenshots
All 8 Legends of WrestleMania Screenshots


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Comments (22)

 
I doubt I'd have scored it this high, to be honest. Once the nostalgia is gone what's left kind of sucks.

People complain about SvR's stale gameplay, but at least you actually PLAY it not just push the right button during the latest QTE.


Posted By: Rod Oracheski (Registered)  on April 03, 2009 at 12:19 AM

 
 
I think the game is a little better than you're review states, but then again I LOVE old wrestling so this is definitely a game aimed for people like me who love old wrestling more than the current product. I do have a couple of problems with some of the "Legends" in it and some of the "Legends" who were not included... plus the incorrect theme music for some of the wrestlers really bothers me.

Posted By: Puff (Guest)  on April 03, 2009 at 12:22 AM

 
 
If they dumbed it down for the purposes of getting the casual fan, then I will pass. I have better games to play. Actually, I am rediscovering Unreal Tournament 3. The Titan Pack is TEH SEX (Betrayal rocks)!

Posted By: David (Guest)  on April 03, 2009 at 01:18 AM

 
 
Shawn Michaels looks like Barry O. with a dash of Jim Powers thrown in... What's up with that?

Posted By: Galaxy Express (Guest)  on April 03, 2009 at 03:35 AM

 
 
comment 3 is by david guest.. i lol'd

Posted By: shaydee (Guest)  on April 03, 2009 at 07:48 AM

 
 
I'll be interested in seeing the CAW that will no doubt start showing up soon from all you gamers out there.

Posted By: The Don (Registered)  on April 03, 2009 at 04:22 PM

 
 
"On the other hand, multiplayer, provided you have the proper environment, can be a blast that easily makes this $60 well spent."

Yeah, as long as that's not ONLINE multiplayer you're talking about. Everyone knows online play in Yuke's wrestling games is a joke.


Posted By: Engel (Guest)  on April 03, 2009 at 04:34 PM

 
 
How was the import superstars from SvR feature used? How did those characters translate?

Posted By: Bubbs (Guest)  on April 03, 2009 at 04:59 PM

 
 
the greatest idea ever for a game comes to fruition, but sucks.
the gameplay is terrible, and the button-mashing in the royal rumble was excrutiatingly painful. and i play guitar and piano, so i figured my hands would be well-conditioned for it. nope.
after the nostalgia wears off, which is pretty quick because the gameplay sucks so badly, this isn't worth $60. period.


Posted By: csonkamaniac (Guest)  on April 03, 2009 at 05:31 PM

 
 
comment 3 is by david guest.. i lol'd

Posted By: shaydee (Guest) on April 03, 2009 at 07:48 AM

ohhh... hilarious. lol.


Posted By: csonkamaniac (Guest)  on April 03, 2009 at 05:33 PM

 
 
David, yes this game is undeniably dumbed down for the casual Wii fan ESPECIALLY with the joke quick time events that hold your hand and do everything for you.

This game would have been a FANTASTIC XBLA/PS3 Store download at $10-15 bucks, but for $60 this is without a doubt one of the biggest rip offs of this console generation. You can literally beat the entire game, all modes, in less than eight hours.

And as far as the multiplayer, is it really worth sixty bucks to be able to button mash with your friends and play a glorified Simon Sez?

BUT, to end on a positive note, there is no SuperCena in this game so I give it a Million/10 score.


Posted By: YouStayClassy (Guest)  on April 03, 2009 at 06:52 PM

 
 
This game is garbage & I'm glad I only rented it.

This review is very piss poor & doesn't mention any of the issues with this game. There are a lot & I recommend heading to ign or gamespot to get the details.

I grew up on these legends & have been playing wrestling games since mat mania in the arcades.

Try the demo, then rent it. If you still are satisfied, then buy it. This game is very limited.


Posted By: Byzdalmyt (Guest)  on April 03, 2009 at 07:28 PM

 
 
The game still lacks two things:
1) A difficult but enjoyable reversal system.

2) A reason to use half of the moves in the game. Really, there are a handful of extremely handy moves and then the rest just suck. Mostly talking about strikes.


Posted By: Weston Smith (Guest)  on April 03, 2009 at 08:21 PM

 
 
"


How was the import superstars from SvR feature used? How did those characters translate?

Posted By: Bubbs (Guest)  on April 03, 2009 at 04:59 PM"

It adds them to the roster & opens up a new tier in the Legend Killer mode to face those imported stars.

The imports are the exact character models from SvR 09. So you get a realistic Chris Jericho facing the 80's LJN-ish rubber action figure looking Piper, etc.

Their moves are put into the LoW control scheme with their signatures being added to the QTE finisher chain.

Game is lame & you'll run out of things to do or just be pissed in frustration with some of the game mechanics that it's a 5 day rental at best


Posted By: Byzdalmyt (Guest)  on April 03, 2009 at 09:19 PM

 
 
"How was the import superstars from SvR feature used? How did those characters translate?

Posted By: Bubbs (Guest) on April 03, 2009 at 04:59 PM"

its actually pretty neat. if u have a save from svr 09, u just go to the import svr option and u get the roster from svr 09, even ur created wrestlers, except for the divas and created divas. plus, what sux is that if u changed the wrestlers music in the svr 09 game, with ur own music, it wont cary over to the legends game! and the svr characters have some sort of wierd glowing look to them when they r wrestling the legends, and sorry, u cant do old undertaker vs new taker, young hbk vs old, ect. that sucked


Posted By: Guest#6972 (Guest)  on April 03, 2009 at 09:33 PM

 
 
I'm a little surprised that there seems to be only a few real matches to relive. Okay perhaps they wanted the focus on a few, but they could have easily put together some Mania gauntlet matches, where you relive a series of matches from a particular mania using characters that are in the game anyway. They wouldn't need videos.

They should also have done the redefine better by having three what-if scenarios for each match that could be realistic and well thought out.

Finally where the hell is Demolition? You can't have a retro WWE game without the Demolition in it damn it! They have been unfairly ignored by the WWE pretty much since they brought LOD in, just because their gimmick was ripped off them. Nevermind that they were a great team (and Fuji is already there too!)


Posted By: Femris (Guest)  on April 05, 2009 at 08:36 AM

 
 
"Disco" Drew Robbins! Ben will be happy to take credit for that nickname. Disco Drew is a real champion unlike your big-chinned Canadian Edge

Posted By: Nate2764 (Registered)  on April 06, 2009 at 11:36 PM

 
 
On the positive side... the game is better than the Legends of Wrestling series that Acclaim tried a few years back.

I really didn't like the cartoonish looking wrestlers, the control scheme or the quick time events. The QTE made it seem actually harder than it should be. Did I mention the lack of moves in the game? This was a good idea but they took it in the wrong direction. Hopefully they can redeem themselves with the next game.


Posted By: Mark M (Guest)  on April 08, 2009 at 08:59 PM

 
 
i got this on xbox but the custom soundtarcks suck the game only recongnizes the 1st 25 themes which sucks the fun out of creating anyother legends due to the lack of crativity for music.....entrances r good but sum r horrible like where HTM'S Jacket or y does undertaker raise the lights twice...y is boss man using his attitude theme when he's using the old early 90's gimmick. like ko ko b ware idk if he actually eva came out to piledriver but a good song but redefine and rewrite toatlly suck its no fun for me the controls r horrible tired of teh button mashing thought i ahd enuff of that with impact its fun for a while after u beat everything its gets boring iprefer svr over this game anyday so i'll give it a 6

Posted By: jamille 5150 (Guest)  on April 08, 2009 at 09:37 PM

 
 
jamille 5150 is either a 6 year old who someone who failed remedial English... 3 times.

PLEASE do not ever post on this or any other website again.

Thank you for your cooperation.


Posted By: Guest#9374 (Guest)  on April 09, 2009 at 10:58 AM

 
 
The game is desent at best. For hardcore fans. Graphics are good. Controls... well could have used some work, who make a game when half the controller isn't used? WWE I guess. Fix it. Trying to whip guys to the corner or the ropes is a pain in the ass, the same with trying to pick an asshole up. And lets not for get some small wrestlers being able to pick up Yokozuna while Hogan cannot even really pick up King Kong Bundy. I mean its simple. If there ends up being no DLC for this game, then it will end up = an EPIC FAIL. I own this game and I will admit a guilty pleasure of enjoying it, but I do own other games which I enjoy way more. Like I said earlier, if there is no downloadable content for this game ever, it will be par or sub par at best, but if they get downloadable content and bring in the 40 or so Legends of WrestleMaia that were left off for god knows what reason, then it will have unlimited potential, but don't get me wrong, I'm not saying its GOTY or anything, but to fans of yester year it will be a good pick up used down the line. Any readers out there beware and wait for the price to drop and see if it get DLC. If you don't enjoy wrestling or those types of games, just shut the fuck up then and move on.

Posted By: Own it (Guest)  on April 21, 2009 at 08:26 AM

 
 
I use to own this game and I have to say it is a complete waste of cash and time. I traded it in a couple of days ago and I could not be any happier. It is missing about 40 guys. They have re-done wrestlers music or gave wrestlers music that never had music. Jesse Ventura is edited out of the video footage. Online mode is a complete waste when you can pick Jimmy Wang Yang or CM Punk as long as you have SvR '09 and just give people the kicks of doom. SO unless your good a reversals, then your going to get rocked. This game is a dud at best, much like what the SvR series has turned into which I also traded in. The controls are garbage, being that they only programed in 4 buttons and made it "Arcade" Style. Such a waste for how good the graphics are. Chain grapples suck balls much like the game. They rushed it out for WrestleMania 25. I was brought in with the bells and whistles, like the wonderful looking LEgends, but the game play sucks and there is no replay factor at all. Avoid this game at all costs, unless you are a complete die hard wrestling fan and even then I warn to stay away, far away.

Posted By: Owned It (Guest)  on June 05, 2009 at 08:14 PM

 


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