The Walking Dead Episode 2: Starved for Help Review (Xbox 360)
Posted by Todd Vote on 07.06.2012
The Walking Dead Episode 2: Starved For Help has arrived, does it live up to the high mark set by the first episode? Come in for the full review.
Title: The Walking Dead: Episode 2: Starved For Help
Publisher: TellTale Games
Developer: TellTale Games
Rated: M for Mature
(Warning: Review will contain Spoilers from Episode One)
The second Episode of The Walking Dead, names Starved For Help[ is about as apt of a title as you could set for what is about to unfold. The episode opens up three months after the events of the first game, and the group has apparently taken on a new survivor named Mark. Somewhere in the three month absense, the group found Mark, as well as his supplies of food and took him in.
Lee and Mark are in the woods looking for food, and stumble upon a Walker eating a rabbit. I was surprised to see this happening, as someone who follows the TV show but not the comics yet (not sure if this is common knowledge for you comic fans or not). So seeing the Walkers attacking our food source as well as other humans really adds a weight to struggle of your group as they fight for survival.
If the first episode of the game focused on the Walkers and the threats that they can pose to your little group of rag tag survivors, then Episode Two focuses on that all-important human element. The Walking Dead series in general has never shied away from showing viewers that in a world of zombies, zombies are not necessarily the most dangerous thing you will come across. TellTale tackles this situation with dazzling results.
You will meet the St. Johns, a couple of brothers who are looking to trade food and supplies for some gas. They offer to take your whole group to their dairy farm in order to get everyone a hot meal and a safer place to stay. Lee and Mark make their way to the farm, and along the way pass a couple of bandits, one of which promptly shoots the other in the face. Several times.
I don’t want to give to much away here, but the decisions you have to make in this episode can really stick with you. Just remember, things aren’t always as safe or as dire as they may seem at times.
The great character development, and the weight of your decisions continue in this episode as some of the choices from the first episode are already starting to make their way back, the characters do treat you differently based on your decisions, once again reminding you that your choices will have consequences. Friendships can be made or broken based on your decisions…
In addition to that, the characters all seem to have more of an edge to them, but who wouldn’t after living in a world overrun by zombies for three months. Clementine, for example, seems to be much stronger than she was in the previous episode, which is nice to see.
Aside from a bit of slowdown here and there that I was really hoping they would have fixed for the second episode, Starved for Help is heads and shoulders above the first episode as far as what you will experience. The slight slowdown does not ruin the game or hinder the story in any way, so I am not deducting them on the overall score for this here.
Another thing I should note is after beating an episode of The Walking Dead, you get a series of stats that will show you your choices, and compare them to the choices of everyone else who has played the game, some of the decisions of others really shock me, yet others leave me wondering if that is really how I would handle a zombie apocalypse, it is a minor thing that really makes you think before you make your decisions in the game.
+ Amazing story
+ Surprising twists
+ Little things, like fixing a swing for the kids
- Some slowdown
I am not afraid to say that the story in The Walking Dead game series is among the strongest I have encountered in the medium yet. I cannot say enough good things about this series. At $5 per episode, you truly owe it to yourself as a gamer to give it a shot.
Some slowdown kept this from a higher mark, but it doesn't distract from the game much
The decisions you make carry real weight, which only puts you further into the game.
The sounds and music cues in the game are excellent as always
Played through twice now, and a third time is not out of the question