Mario Golf World Tour (3DS) Review
Posted by Doug Yates on 05.12.2014
Is Nintendo's newest addition to the Mario Golf franchise a hole in one? Find out inside with 411's Doug yates
Title: Mario Golf World Tour Developer: Camelot Software Planning Publisher: Nintendo Players: 1-4
I don’t go for the realistic sports games. If I’m going to play I much prefer the arcadey, off beat titles, so when I heard there was going to be a new Mario Golf game I jumped at the chance to play it, and I was not disappointed.
The main menu offers up two separate options right off the bat. You can either choose Mario Golf mode or you can jump straight into the Castle club to get started on your championship career.
The castle club is the main hub for you to access the pro-shop, café, fitness center, or eventually the esteemed Royal Room where all of the Mario characters hang out when not on a course. The castle also leads to the three courses currently available.
The pro-shop offers items to accessories your Mii which add slight stat boosts. These boosts are fairly insignificant, so I often ended up picking items that I preferred the look of over actually worrying about the slight benefits they possessed. The other rooms in the castle don’t really have a purpose outside of adding more rooms and characters to interact with.
The first round you play will be your handicap tournament which will determine your handicap, although the game will adjust it according to how well you play in subsequent games. You may then choose to either play a practice round or just jump straight into your first championship.
Each championship is eighteen holes, each with their own theme. Current themes are forest, seaside, or mountain, although more courses will be available through DLC later. Play is much quicker than in some golf games as you do not have to wait for other players to take their turns, you simply get your ball from tee to hole and then all the scores are revealed. Beating the championships will unlock the courses in the Mario Golf mode back at the main menu.
Making it to the green can be as easy or difficult as you want. With two options available to swing your club either manual or automatic. The automatic system only has you use two button presses to loft your ball and does not allow for topspin or backspin. The manual is the more familiar three click golf and also allows multiple options for placing spin or curve on your ball before sending it on its merry way. You may switch between these modes at any point during play by simply taping the correct button on the bottom screen.
The Mario Golf mode is where the game really shines. With four modes and the challenges area there is enough here to be an entire game without the championships. The four modes consist of variations ranging from a normal game of golf to finishing a course as fast as possible.
Playing in the Mario Golf mode also allows you to play as a myriad of Mario’s crew of friends and enemies alike. Each character has their own strengths and weaknesses, so figuring out which character suits you best may take a few rounds.
On top of the courses obtained through the championships there are also three Mario inspired courses. These courses were my favorite part of the game as they added a bit of wackiness and whimsy to an otherwise golf game (albeit one with giant fire breathing turtles as opponents). These courses throw power-ups into the mix like fireflowers for burning pesky trees. The courses also contain odd hazards such as bouncepads and speedstrips, allowing for some interesting changes in strategy.
The challenges mode throws you into a slew of skill matches that will have you collecting coins, hitting balls through various rings and a variety of other things. Each challenge beaten earns you a star coin, which when you have obtained enough will unlock more of the Mario themed courses.
The multiplayer works great both online and locally. I was quite disappointed upon discovering the lack of download play as my son and wife were both eager to play it with me. The online mode offers up a great way to challenge yourself whether it be through competitive play or just trying to climb the leaderboards.
The audio in the game is standard Mario fare with lots of growls and wahoos depending on which character you select. The music is variants on old Mario scores and had me smiling throughout.
• Varying difficulties make it easy for anyone to pick up and play.
• Plenty of things to do.
• Fun twist on golf with the Mario themed courses.
• Relatively short career mode
• Useless rooms in castle seem odd.
Not often playing sports games, I still found myself having an immense amount of fun playing and learning throughout my time with this title. This is one of those games that everyone—regardless of skill level—can play and feel like they are not lagging behind the rest of the crowd.
Mario and the crew look great with or without the 3D on and the courses vary nicely.
No reinventing the wheel here but solid three click golf with a couple nuances make for a fun time.
Plenty of old mario music remixed as well as the grunts and exclamations we have all grown to love.
With the myriad of challenges and different modes, as well as DLC course on the way this one has a decent shelf life.
Lots of fun to be had both in and out of the championship mode with the fun addition of the Mario themed courses.