Smackdown vs. Raw 2008 (Xbox 360) Review
Posted by Ty Huston on 01.11.2008
Vitals
Genre
Wrestling
System
Xbox 360
Release Date
11/13/2007
The rookie of the 411Games crew takes on the latest from the THQ/Yukes franchise.
Greetings 411maniacs! My name is Ty Huston and I’m the new resident n00b around the writing staff here at 411mania and more specifically, the Games division. I’d like to take a moment to thank Ashish and Ramon for giving me the opportunity to join the staff here; it should be a lot of fun.
A little about me: I’m 27, married, and I live in Fort Collins, Colorado. My day job is spent estimating construction projects. Yeah.
My main focus is going to be working up some quality previews of upcoming games, but I decided first that I’d start with a game that hasn’t been reviewed yet on 411mania, but should. It’s a well documented fact that 411’s roots come from professional wrestling, and I have personally been a reader of the site for probably 6 or 7 years. Which brings us to today’s game – Smackdown vs. Raw 2008 for the Xbox 360.
After owning the game now for a little over a month or so, overall, it is a satisfying wrestling experience on the X360 and I give it a good recommendation. What gripes I do have about the game are detailed below and I’d like THQ to focus on them if they do end up reading this, because unfortunately Yukes seems to continue their own path and haven’t any lessons from the games AKI made for the same publisher over half a decade ago.
Here is how the game stacked up to me:
Graphics
"Hey Kane, see that? That's your push. Don't cry, I sent it with some personalized stationary so it can write and you two can reminisce."
The graphics used for the game are actually quite good, really. Between John Cena's sweat dripping off of him post-match to watching Bobby Lashley close his eyes and smirk during his entrance pyrotechnics, it is quality through and through.
That is, for the male wrestlers, however. The female wrestlers look terrible. Sure, you can add or adjust things yourself thanks to the create-a-wrestler mode, but the female wrestlers simply don’t look good. In this day and age, after all the technological advances that games like Half-Life and such have come up with, it still amazes me how wrestling games still have the women shaking their hips on their way to the ring like they are trying to bust in half. Another point, in one cut scene that you'll get used to during the 24/7 mode, your wrestler will stumble in to the women's locker room before his match. It really, really looks scary. A lot of the women look like drag queens. I’d say the worst one is probably Lillian Garcia. Wow. It’s bad. Facial detail is horrible on a lot of the women. If you didn’t see some of the women’s digital versions along with their picture and bio during some of the load screens, you’d never know who some of them were. How THQ can have one sex look so good and the other look so bad is beyond me. I will give them this, however – it’s better than it has been in the past. They’re getting closer; they just haven’t perfected it yet.
Same goes for animation flaws, such as clipping of your opponent through you and such. If I do a top-rope Tiger Driver to the Great Khali, he clips entirely through me. That's just insane. But I’ll get to that later.
Sound
One other thing that pissed me off about the game was the sound. Music and voice acting were actually pretty good, but the announcing - as always - was atrocious. On RAW, Jim Ross would say stupid crap about eating barbeque while Lawler yakked it up. He'd make claims about the match not ending until both men were slobberknockered to death, and this would happen after the pin fall and the bell rang. Joey and Tazz simply bicker or talk about how great Tazz was back in the day. JBL and Michael Cole do the best job of actually putting stuff over in the ring (interesting how fantasy parallels reality, eh?), but still suck overall. Somehow, someway, a damn wrestling game is going to need to find a way to make the commentators actually call a match. I know, it's not easy, but if you're not going to do it right - why bother at all? The smartest thing that they could do in the future with announcing in the matches is to call the action in the ring and link the announcers calling wrestling moves to the moves in the game. That would be a lot like old-school announcing, but it’s probably the only way to really make it work in this game. The announcers putting over stuff during cut scenes and what-have-you is great and it works well. Trying to put over anything other than the match during the match isn’t working.
Fun Factor
The groovy new enviromental grapples allow you to smash your opponent into ... you guessed it ... your environment! I'm still waiting for the Bam Bam Bigelow-esque Gorilla Press toss into the front row.
Honestly, the game is pretty fun. I've been playing it with my two daughters (Yeah, both my little girls are wresting fanatics) and we've had a good time. They enjoy playing my opponent and watching me kick the crap out of the guy and we give each other high fives and stuff after I powerbomb some loser like Kenny Dykstra through a flaming table.
The game has most of the pieces put together; they are just missing some sections.
The games various modes are plenty of fun. The Create-A-Wrestler portion is quite good, providing you with plenty of things to adjust on your wrestler from his looks, to licensed tracks for his theme music (Having Edge's theme by Alter Bridge is a bonus point from me *wink, wink*). What is especially interesting about the Create-A-Wrestler mode, is that beyond a few other pre-fabbed wrestlers (such as John Cena), my character actually looks better than the entire WWE roster. Kudos to THQ on that end.
The 24/7 mode with the storylines and such are pretty awesome. I actually enjoy playing SvR'08 more than watching the current WWE product. Why? Because as sad as it is to say, the SvR'08 storylines in 24/7 are actually better than every single storyline that WWE put on television in 2007. They should seriously look in to the guys who wrote the storylines for the game and consider hiring them, because their stories make sense and actually are entertaining.
The storylines do have some flaws, however, and I don't think it is directly linked to the stories themselves, but the computer's AI when putting the stories together.
For example, if I am having a feud with Chris Masters over Torrie Wilson, I still hobnob with Masters and two or three other guys I've just finished feuding with (or who are tossed in to the middle of this crazy story) before my match. Why the game chooses those particular people for me to give high-fives and fist-bumps to? Who knows. Also, after my feud with Masters finished up rather abruptly, Edge worked his way in and pulled some crazy shenanigans to try and win her over. So she acts all strange and lovey-dovey after I kick his can, throws me some extravagant after-win party when I beat Randy Orton for the WWE Championship following my destruction of Edge, -for which I get charged, of course- and then disappears completely.
What the hell?
All is not lost, however, as guys like Johnny Nitro (John Morrison now, kids. Which is stupid they released him as Nitro considering he's been going with the Morrison gimmick for over 6 months now), Chris Masters and any and all of the women actually do more voice acting in the game than on-screen acting on television.
Another gripe I have is that so far I've had several opportunities to change brands and made that choice. However, I am still on RAW. Four different times I've been given that option. Still on RAW. I've had the option to choose allies or opponents for matches. Always ends up wrong. Somehow, they have a serious bug in the game when it comes to making these selections in storyline mode. Way, way not cool.
Even worse? After being the WWE Champion for the past 3 months and battling with the McMahon family, Stephanie wanted me to drop the belt or pay an even higher price. Being a regular stud like I am, I chose not to forfeit the belt.
Can you guess what happened at the next show?
That’s right, I’m no longer the champ. I chose one thing and the opposite happened. These are just absolutely terrible, ridiculous flaws that made it into the retail release of this game. Sometimes these option menus work, sometimes they don’t. I’ve e-mailed THQ about the problem and still haven’t got a response yet (it’s been two weeks).
But the storylines are fun for a lot of other reasons, like pissing off Vinnie Mac and him demoting my pay to $1 a week until the next PPV. That's just awesome.
Gameplay
Just when you think that Triple H can't hold you down anymore, he racks your nuts and points fun at you in front of millions of fans across the world. Asshole. Could be worse, he could say I raped a corpse ... oh, wait ...
Wow, what a difference a year makes for gameplay. I owned Raw, Raw 2 and Wrestlemania 20 for the Xbox along with SvR'07 for the X360 and I can tell you that the gameplay is much, much better here than in ANY of those - hell, it's better than they could possibly dream. A few issues here, too, however.
First of all, as with virtually all of the Smackdown games since their inception on the PS1, it's nearly impossible to choose what opponent you want to attack. Hell, sometimes the game picks the ref or your tag team partner because it's following the W.O.S.S. or Wonky Opponent Selection System as I call it.
The next item is the controls themselves. While they are slowly reaching closer to a more simplistic system that still gives you plenty of flexibility, they are still fairly difficult. I understand that the Xbox 360, Wii or PS3 controllers have a ton of buttons and they want to utilize them, but come on. With each release the controls change and we have to relearn how to play a wrestling game. The four game franchise that AKI put out (WCW vs. nWo World Tour, WCW/nWo Revenge, Wrestlemania 2000 and the CJOWG ) all followed the exact same control scheme but simply added more stuff to it with each game. By the time No Mercy came out, you had a ton of options to choose from, but if you got bored and wanted to relive the days of World Tour, you could easily pop it in and rock their socks off. The issues I have with this game are related to the strong grapples, which require you to use the RB button and up or down on the Right Stick. From there, you have to push the Right Stick in one of the four directions to pull off a move. I don't have many issues with the X360 controller, but it would have made a lot more sense and allowed more moves to be done if they has used the RB and Right Stick, in any one direction, to apply a strong grapple and then use one of the directional pad (which is unused) buttons to pull off a move. That would give you the possibility of 16 different grapples on the Strong Grapple side alone. The same method could have been applied to weak grapples, minus the use of the RB button. There's another 16 different grapples that could be assigned. In all, that would provide the wrestler with 32 grapples not including their finisher(s). Wrestling fans don't want storylines about Candice Michelle thinking they are hot and wanting to leave Chris Masters for them (although it’s a nice touch, it’s not the meat of the game) - they want dynamic controls that are simple, yet powerful and diverse. THAT is what No Mercy had that people loved.
Other than that, the match-types are very good with excellent controls, same goes for the environmental grapples. The addition of the Extreme Rules match is definitely a bonus as well, and any old school ECW fan should love it (I know I do).
Another thing that is pretty much retarded is the lack of size recognition in the game. Now, look. I understand that SOMEONE will want to create X-Pac and have him give The Great Khali a running power bomb, but can we at the very least TRY to make it realistic? Like I said earlier, I gave Khali a top rope Tiger Driver that caused clipping. Then, I gave him a top rope side slam. My created character weighs 275 lbs. Sure, he's a pretty big boy. But he isn’t THAT big.
Lasting Appeal
I can see myself and my kids playing this a lot until the next installment comes out. Overall good graphics and good game play make for a good game. That's about all there is to it. Smackdown vs. Raw 2008 is thus far the best title in the series, but THQ really need to figure out what they've done with the Smackdown games and its game play and reinvent it more similar to the old No Mercy controls. I know every wrestling fan/gamer says the same thing - but it's true. Fun controls makes for a fun game. There should be no excuse why these games are continually panned by critics for its subpar game play. It's not like a different company produced them. Sure, Yukes built the game instead of AKI, but whose fault is that? THQ is the same company that made No Mercy and therefore this shouldn't be an issue - yet two generations later, it is. Sad, really.
The 411
All in all, Smackdown vs. Raw 2008 is the best of the series thus far, but has a long way to go if it wants to be crowned World Heavyweight Champion of Wrestling Videogames. There are some advantages, however. ECW is better booked in this damn videogame than they have been since the brand restarted! How sad is that? Smackdown and RAW actually, you know, COMPETE here. Sure, I could never make the jump to Smackdown like I wanted to, but at least Teddy Long was TRYING to get me to jump brands. Watching current wrestling TV is watching "SmackRAWECWdown". Anybody from any brand can just show up at anytime, nobody cares, or what else. The booking in this game gives one hope beyond Hornswoggle McMahon's and blown up limos. Props to THQ for keeping it real with the storyline mode. Now, just tweak it a bit more and make sure that the bugs are gone before release. There are millions … and millions of wrestling fans still out there that would buy a quality wrestling game for a current generation system if it were truly excellent. We have had “okay” to “good” since No Mercy in 2001, but not “excellent”. Keep working on it guys, you’ve almost got the formula right.
Graphics
8.5
Great quality for the men, but the women's poor adaptations and animation issues are pretty obvious in this one. Overall animations are pretty darn good, though.
Gameplay
7.0
When you're actually playing, it's usually a lot of fun. Don't dare try a Money in the Bank Ladder Match or even a handicap match without backup. You'll be stuck attacking the wrong guy nearly every time. Plus, the major bug with the selection of options
Sound
8.5
Quality music and sound effects, but the announcing is atrocious and serious thought should be given towards revamping that system.
Lasting Appeal
8.7
As with any wrestling game that doesn't make you want to barf (like WCW Backstage Assault or WCW Nitro), it should have a pretty good lasting appeal factor. Or, it should at least get you through until next year's $50-$60 installment.
Fun Factor
9.0
Regardless of all the flaws, I find the game to be a lot of fun and it's a good one for me and my kids to team up and play together. I give it a thumbs up, but a shaking head towards stuff that should have been fixed this time around.
Posted By: hrishi (Guest) on January 11, 2008 at 12:59 AM
Good column, i had this game for Wii. The controls are bullshit for the Wii - Next year i demand an alternative such as it being compatible with the classic controller or something.
Also good to see more love for No Mercy. Best. Game. Ever.
Posted By: Brad (Guest) on January 11, 2008 at 02:04 AM
LOL great review Ty. I'm digging the screenshot comments..hilarious!
Posted By: Ramon Aranda (Registered) on January 11, 2008 at 04:03 AM
There's not a bug in season mode. The problem comes with deleting the email after you made the decision. It'll revert to the default regardless of what you chose. Just set them to auto delete and they'll clear out at the end of the storyline.
Posted By: Last Call (Guest) on January 11, 2008 at 06:22 AM
Wait, do you realize that you just said it wasn't a bug but still explained it as a bug?
Posted By: Ty Huston (Registered) on January 11, 2008 at 10:00 AM
There is no storyline bug. Either you delete the e-mail after reading it or you sim past the day the e-mail is received without reading it. Also if you open an e-mail then close it the game will default a selection for you.
Posted By: Ushall (Guest) on January 11, 2008 at 10:09 AM
Exactly. So, I read the e-mail and make my choice and delete the e-mail when I'm done (which most people would probably do), then sim through the day and it chooses the default simply because I deleted it before the day is over? If that isn't a bug, then perhaps I gave this game too high a score.
Posted By: Ty Huston (Registered) on January 11, 2008 at 11:37 AM
hey man, finish the yea rin season, and you can jump brands :)
Posted By: jamie (Guest) on January 11, 2008 at 01:03 PM
this game sucks. Its time for a change but I doubt it will ever happen as long as THQ is charge
Posted By: natedoggcata (Guest) on January 11, 2008 at 07:50 PM
I didn't explain it as a bug. I explained it as what you were doing wrong.
Posted By: Last Call (Guest) on January 11, 2008 at 11:19 PM
You're right, Ty. The fact that No Mercy is a 8 year old game that people STILL play today is not by accident. The fact is that outside the way you do finishers, the controls for No Mercy was fluid and more importantly, SIMPLE. Want your Superstar to fly outside the ring in No Mercy? Run toward the ropes and press a button. Want your superstar to do the same thing in SvR07? You will have to slide your thumb on the square button while holding down the damn X button. It's rediculous that you can target whom you want to attack in a next-gen wrestling game, but you can do it in an eight-year-old game with the push of a button. Sheer crazyness. And can THQ stick to one formula and not try to re-invent the wheel as far as controls are concerned? Having the stamina button moved one year them completely eliminated the next is just damn annoying.
Posted By: Johnny Kinard (Guest) on January 12, 2008 at 02:32 AM
I gave up playing the Smackdown series after the 06 version. It was just the same version as previous years only with shiny new colors to hide the age and it's many faults. I've been playing Fire Pro Returns and Kings of Collisseum since then and those are true wrestling games. This year I decided to at least rent the newest game to see if anything has changed. After renting this I can confidently say that there is nothing in this game that justifies spending $50. The controls are headache inducing, the game is utterly terrible. I don't see how people keep playing this game every year. There are a lot of WWE sheep that will buy anything with the WWE label attached to it. Go ahead and keep lining Vince's pockets to play the same game that was availible in 2003. Anyone with a brain that loves wrestling should just go get FirePro Returns
Posted By: Eugene (Guest) on January 13, 2008 at 08:18 AM
I'm surprised no one ever brings up Gamecube's WWE DOR 2. That game was almost the modern day version of WWF No Mercy.
Posted By: Michael (Guest) on January 13, 2008 at 06:58 PM
go get fire pro returns. It is a thousand times better than this crap. It's also only 20$. I played RVS '08 at a friends house the other day. terrible game. The controls are terrible. 60$ is outrageous!
Posted By: FEAR (Guest) on January 13, 2008 at 07:56 PM
I'm surprised no one ever brings up Gamecube's WWE DOR 2. That game was almost the modern day version of WWF No Mercy.
Posted By: Michael (Guest) on January 13, 2008 at 06:58 PM
Never played it, although I will have to tell you that if that statement were true, it would make my point with THQ even brighter. No Mercy was what people loved, don't reinvent the wheel - you've already got it right before.
Posted By: Ty Huston (Registered) on January 14, 2008 at 01:40 PM
Ty,
If you have a Gamecube or even a Wii, I strongly recommend you just trying out the game. It doesn't have characters talking like the SVR franchise storyline. You get to choose how you want it to go. For instance, I had the choice to forget about the missing World Title and to go after the IC Title, or to continue my feud with Edge as he is talking to my girl Stacy in the game.
Posted By: Michael (Guest) on January 16, 2008 at 05:30 PM
I hate HATE this games 24/7 mode, I rented it for a week and then decided not to buy, the storylines where so inane and I would repeat the same thing over and over again. I'm looking forward to the TNA game just to see what a different gaming company does with a wrestling game.
Posted By: Joshifan (Guest) on January 17, 2008 at 06:35 AM
What i hate about the game is the 24/7 mode where u have to do something EVERY SINGLE DAY like select 'train', 'skills' or 'activities'. And if u simulate the days and just skip to nxt wk's show, ur brand becomes crap. Too much time wasting when all i want to do is wrestle! PS - Same thing happened to me re email choices. Is there anyway to unlock Vince without winning GM of the yr?
Posted By: Derek (Guest) on January 17, 2008 at 10:25 AM
Fire Pro Wrestling is only $8 on Amazon!!!!!! everyone needs to buy it IMMEDIATELY! Fire Pro cannot be passed up. They could have charged $100 for it and i would play it.
Posted By: natedoggcata (Guest) on January 20, 2008 at 12:42 PM
Yeah, Day of Reckoning 2 is the shit.
Posted By: T.G. Corke (Registered) on January 31, 2008 at 10:05 AM
Yeah no mercy isnt that fucking good. everyone always wanks off over it,but have u forgotten it fucking ERASES itself if u press anything.
Posted By: The one (Guest) on February 04, 2008 at 01:36 PM
No mercy isnt 8 years old, it came out christmas 2000,and hctp was the best smackdown game fuckers.
Posted By: The one (Guest) on February 04, 2008 at 01:41 PM